I was still clueless and went, “What do you mean by that?” and that sort of back-and-forth banter continued until they said, “I just finished a battle, so I’ll head over there. From the way they replied, “Where are you? Which zone are you in?” I could tell they were quite familiar with the game.
![final fantasy xi ninja final fantasy xi ninja](https://i.ytimg.com/vi/GIiXoOyuAQo/maxresdefault.jpg)
#Final fantasy xi ninja how to
They wanted me to let them know when I logged into the game, but when I set foot in Windurst for the first time, I was overwhelmed by the sheer size of the city and had no idea how to message my colleague.Īfter poring over the user manual, I finally figured out how to send a Tell and was able to let them know that I was in the game. When I started out, I was helped by a senior colleague whom I was on friendly terms with. Sounds like you played by yourself most of the time. Hearing that makes me glad to be just another face in the crowd of players. I can only imagine they would’ve kept telling me this and that about the battle system even in the game… I’m sure you felt even more so because you were involved in the game’s development. In my case, I heard my colleagues were gathering together on a particular World and intentionally chose a different one. Because of that, I didn’t reveal which World I was playing on to most of my colleagues. I actually disliked that and didn’t want to spend my personal time playing games with the same people I worked with. I often heard about people who’d never answer their phone but could be contacted through Vana’diel. I started sleeping less and became engrossed in Vana’diel. At our company, my senior colleagues were going, “FFXI is amazing!” “FFXI is so much fun!”Įventually, they stopped coming to the office in the morning, and when I asked what was going on, they’d go, “Well, there was this mission in FFXI yesterday…” At the time, I was like, “Who cares about missions?! Please show up to meetings!” But when I gave it a try, it was just so much fun! People in the game industry are earnest and will play any game as long as it’s fun, even if it’s from another company. I believe it was around when Vana’diel was bustling with the release of Rise of the Zilart. I was a male Tarutaru adventurer from Windurst. I probably started playing around 2003, about a year after FFXI launched. That’d mean you were already working at Capcom when you started playing FFXI. They officially became a subsidiary in 2009. * Super Mario Club is a quality assurance team that handles quality assurance (QA) for Nintendo. I then worked on the Ace Attorney series, Won!Tertainment Music Channel Dokodemo Style for the Nintendo DS, and LAST RANKER, until I finally became involved with Dragon’s Dogma.
![final fantasy xi ninja final fantasy xi ninja](https://i.ytimg.com/vi/l0mH4V01lfs/maxresdefault.jpg)
#Final fantasy xi ninja portable
In 2002, I joined Capcom mid-career to provide support for producers as an assistant producer.I took on my first projects as a producer around the time the PlayStation Portable was released, starting with DARKSTALKERS CHRONICLE The Chaos Tower.
![final fantasy xi ninja final fantasy xi ninja](https://i2.wp.com/gamerescape.com/wp-content/uploads/2021/10/FFXIV_Media_Tour2021_10_ninja.png)
#Final fantasy xi ninja software
To start us off, please tell us about your work history.īefore joining Capcom, I debugged software at Nintendo’s Super Mario Club* and also used to work at a trading company. Sounds like you’re really fired up for this! Thank you for joining us here today.